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Unity Third Person Shooter

Course

UNITY THIRD PERSON SHOOTER

Category

Unity and Blender Professional Course

Eligibility

Job Aspirants

Mode

Regular Offline and Online Live Training

Batches

Week Days and Week Ends

Duration :

60 Days

Unity and Blender What will you learn?

•Learn how to code in Unity and Blender.
•Students will learn widely used Unity and Blender concepts
•Learn Everything you need to know about Unity and Blender!
•How to connect to multiple data sources with Unity and Blender.
•From A-Z: The Complete Beginners-Advanced Masterclass – Learn Unity and Blender
•What is Unity and Blender and How to Build apps using Unity and Blender.
•Get straight to the point! Learn the basics of Unity and Blender
•Build a strong knowledge base on Unity and Blender from Scratch to Advanced level
•You will be able to develop top class apps and think like a programmer

unity third person shooter Course Highlights

•Get job-ready for an in-demand career
•Training by Industry expert professionals
•Get Certified at the Best Training Institute.
•Trainer support after completion of the course
•Highly Experienced Trainer with 10+ Years in MNC Company
•We also provide Cost Effective and Flexible Payment Schemes
•One-on-one training, online training, team or Corporate training can be provided
•We do Schedule the sessions based upon your comfort by our Highly Qualified Trainers and Real time Experts

Who are eligible for Unity and Blender

•Architect, Program Manager, Delivery Head, Technical Specialist, developer, Sr. Developer, Transition Manager, Quality Manager, Consultant
•embedded platform software engineers, embedded multimedia developer, Middleware Developers, Android Middleware, device driver developers, c, c++, linux
•Lamp/mean Stack Developers, Php, Node.js, Ui Development, Html5, WordPress, Ecommerce Development, jquery, Web Development, javascript, mysql, ajax, React.js
•php, wordpress, drupal, Iphone Developer, Android, Java, Team Management, Android Developer, Mobile Application Development
•webdesigner, informatica, datastage, teradata, mircostrategy, Sap Abap, QA Tester, Green hat tester, salesforce, asp.net developer, tibco, Hadoop

UNITY THIRD PERSON SHOOTER Topics

The Main Player
•Introduction
•The Main Player – Introduction
•Create a basic 3D scene
•Install Unity Assets
•Gun Sounds
•Install Post Processing
•Setting up the Main Scene
•Setting up the Main Player
•Character eyes
•Post Processing
•Player Animations
•Scripting the Movement
•Scripting the Rotation
•Rotating Speed
•Player Running
•Giving the Player a Gun
•Aiming the Gun
•Adding a Crosshair
•Moving the Crosshair
•Weapons
•Weapons – Introduction
•Muzzle Flash
•Wall Impacts
•RapidFire
•Slowing down RapidFire
•Grenade Launcher
•Flame Thrower
•Pickups
•Exploding Barrels
•User Interface (UI)
•User Interafce – Introduction
•UI Panel
•UI Script
•Weapon Change on Pickup
•Ammo Amount
•Back to Single Shot
•Vampires
•Vampires – Introduction
•Import Vampire
•Setup Vampire
•Editing Animations
•Setting up a NavMesh
•Scripting AI
•Vamp Attack
•Freeze AI Movement
•Lighting the Vampire
•Attack Damage
•UI Health
•Hit Reaction
•Resetting Layer Weight
•Blood FX
•Hit Sound Effect
•Vampire Sounds
•Random Sounds
•Multiple Vampires
•Multiple Vampires – Introduction
•Nav Obstacles
•Crawling Animation
•Crawl Attack
•Multiple Animations
•Crawling Attack
•Vampire Prefabs
•Killing Vampires
•Killing Vampires – Introduction
•Blood Impacts
•Death Animation
•No Movement when Dead
•Changing Material when Dead
•Coding Layer Masks
•Death Sound
•Score Points
•Checking Multiple Vampires
•Debugging Code
•Death Particles
•Flamethrower Death
•Burned Animation
•Crawling Flame Death
•Death by Grenade
•Barrel Explosion Death
•Final Fix
•Level Design
•Level Design – Introduction
•Setting up NavMesh Helpers
•Baking the NavMesh
•Spawning Vampires
•Spawn Limit
•Destroy Spawn Place
•Lighting the Level
•Level Layout
•Rotation Fix
•Vampires Can’t push the Player
•Music
•Music – Introduction
•Placing Pickups
•Play Review
•Adding Music
•Player Death
•Reload the Scene
•Falling Death
•Vampire Boss
•Vampire Boss – Introduction
•Importing the Boss
•Boss Mist
•Boss Rotation
•Boss Animations
•Random Spawning
•Checking Random Spawning
•Particles
•Orb Spawn
•Boss Attacks the Player
•Boss Sounds
•Damage Player
•Player React
•Boss Health Bar
•Boss Health Bar Fix
•Boss Flame Damage
•Grenade Update
•Activating the Boss
•Win Panel
•Killing the Boss
•Displaying the Final Score
•Main Menu
•Main Menu – Introduction
•Finishing the Level
•Main Menu Layout
•Button Scripting
•High Score
•Info Screen
•Checking the Menu
•Checking the Gameplay
•Updating the Highscore
•Exporting the Game
•Reference Code
•Bonus Content
•Bonus videos